INTERACTIVE MIXED-REALITY INSTALLATIONS COMBINING PHYSICAL MATERIALS WITH ADVANCED DIGITAL PROJECTION TECHNIQUES

Authors

  • Ashutosh Kulkarni Associate Professor, Department of DESH, Vishwakarma Institute of Technology, Pune, Maharashtra 411037, India
  • Atul Babanrao Wani Department of Electronics and Telecommunication Engineering, Bharati Vidyapeeth's College of Engineering, Lavale, Pune, Maharashtra, India
  • Deqin Kong Faculty of Education Shinawatra University, Thailand
  • T. Srikanth MVSR Engineering College, Hyderabad, Telangana, India
  • Seethaladevi S Assistant Professor, Department of Mathematics, Meenakshi College of Arts and Science, Meenakshi Academy of Higher Education and Research, Chennai, Tamil Nadu 600080, India
  • Dr. Vijay Suresh Karwande Assistant Professor, Department of Computer Engineering, Sandip Institute of Technology and Research Centre, Nashik, India

DOI:

https://doi.org/10.29121/shodhkosh.v7.i4s.2026.7481

Keywords:

Mixed-Reality Installations, Projection Mapping, Spatial Computing, Interactive Systems, Physical-Digital Integration, Immersive Visual Art

Abstract [English]

Interactive mixed-reality (MR) installations represent a radically different variant of convergence of material objects with the latest methods of digital projection that creates immersive and interactive experiences in art. The current paper is an outline of the design and installation of MR installations that can harmoniously blend the material or tangible component of wood, metal, cloth and transparent media with the interactive dynamic projection and real time interaction systems. The researchers are interested in spatial correspondence of physical and virtual objects with the help of sensor-based tracking and geometry calibration, as well as AI-mediated interaction modelling. The system design hybrid between high-resolution projectors, depth sensors and rendering engines is developed that gives appropriate alignment, low-latency interaction, and dynamic visual feedback. The implementation strategy involves setting up the environment, fabrication of materials, and the use of multi-surface calibration to enhance projection fidelity and interest to the users. The results of the experiment indicate that the immersion, the accuracy of interactions, and the adaptability of the visual aspect have been improved considerably with the help of an experimental installation system in comparison to a classical one. The findings indicate that physically augmented textures with computational enhancing effects are quite effective in the process of increasing perceptual realism as well as audience involvement. This project will be of value to spatial computing and digital art as it provides a scalable and modular pipeline of MR installation that can be used in a gallery, public area, and interactive exhibition.

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Published

2026-04-11

How to Cite

Kulkarni, A., Wani, A. B., Kong, D., T. Srikanth, S, S. ., & Karwande, V. S. (2026). INTERACTIVE MIXED-REALITY INSTALLATIONS COMBINING PHYSICAL MATERIALS WITH ADVANCED DIGITAL PROJECTION TECHNIQUES. ShodhKosh: Journal of Visual and Performing Arts, 7(4s), 325–333. https://doi.org/10.29121/shodhkosh.v7.i4s.2026.7481