AN INTERACTION-EXPERIENCE-DRIVEN DESIGN FRAMEWORK FOR THE DIGITAL REGENERATION OF CRAFT INTANGIBLE CULTURAL HERITAGE

Authors

  • Xueqing Shi Department of New Media, Faculty of Informatics, Mahasarakham University, Maha Sarakham Province 44150, Thailand
  • Worawith Sangkatip Department of New Media, Faculty of Informatics, Mahasarakham University, Maha Sarakham Province 44150, Thailand
  • Suwich Tirakoat Department of New Media, Faculty of Informatics, Mahasarakham University, Maha Sarakham Province 44150, Thailand

DOI:

https://doi.org/10.29121/shodhkosh.v7.i1.2026.7294

Keywords:

Craft Intangible Cultural Heritage, Digital Regeneration, Interactive Experience, Embodied Knowledge, Design Thinking, Stone Carving

Abstract [English]

Current digital practices regarding Intangible Cultural Heritage (ICH) often emphasize visual representation and static documentation, frequently neglecting the experiential interaction essential to craft-based traditions. This study aims to overcome this "display-centric" limitation by proposing a digital regeneration framework centered on interaction experience and guided by Design Thinking. Utilizing a Research through Design (RTD) methodology, the research incorporates an experiential probe of stone carving craftsmanship to identify core characteristics: embodiment, procedurally, and symbolization. These insights were synthesized into a three-layer structural model comprising: (1) a Cultural Translation Layer for data acquisition of tacit knowledge; (2) an Interactive Experience Construction Layer for sensory and procedural mediation; and (3) a User Participation and Feedback Layer for cultural meaning-making. Findings demonstrate that shifting the focus from "object digitization" to "process-oriented participation" enables the effective transfer of embodied skills and "muscle memory" that passive media cannot capture. This framework provides a transferable, technology-independent methodological guide for designers and heritage practitioners, ensuring that the intangible spirit of craftsmanship is experientially sustained in the digital age.

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Published

2026-04-30

How to Cite

Shi, X. S., Sangkatip, W. ., & Tirakoat, S. (2026). AN INTERACTION-EXPERIENCE-DRIVEN DESIGN FRAMEWORK FOR THE DIGITAL REGENERATION OF CRAFT INTANGIBLE CULTURAL HERITAGE. ShodhKosh: Journal of Visual and Performing Arts, 7(1), 521–531. https://doi.org/10.29121/shodhkosh.v7.i1.2026.7294