AI-BASED RESTORATION OF ANCIENT SCULPTURES

Authors

  • Swarnima Singh Assistant Professor, Department of Design, Vivekananda Global University, Jaipur, India
  • Mr. Abhinav Srivastav Assistant Professor, Department of Product Design, Parul Institute of Design, Parul University, Vadodara, Gujarat, India
  • Sulabh Mahajan Centre of Research Impact and Outcome, Chitkara University, Rajpura 140417, Punjab, India
  • Mr. Debasish Das Assistant Professor, Department of Computer Science and Engineering, Siksha 'O' Anusandhan (Deemed to be University), Bhubaneswar, Odisha, India
  • Pooja Goel Associate Professor, School of Business Management, Noida International University, Indiav
  • Yamunadevi S Assistant Professor, Department of Computer Science and Engineering, Panimalar Engineering College, India
  • Bipin Sule Department of Development of Enterprise and Service Hubs, Vishwakarma Institute of Technology, Pune 411037, Maharashtra, India

DOI:

https://doi.org/10.29121/shodhkosh.v6.i5s.2025.6878

Keywords:

AI Restoration, 3D Reconstruction, Cultural Heritage, Lidar Scanning, Digital Conservation Ethics, Multimodal Fusion, AR/VR Museum Systems

Abstract [English]

Recent conservation of old sculptures is still a primary reinforcement to cultural heritage conservation; it has traditionally been based on the hand process that is subjective, irreversible and time consuming. The paper introduces a framework of AI-based restoration which incorporates multimodal data gathering, hybrid neural model, and expert-guided verification to attain accurate and ethically controlled digital restoration. The system makes use of LiDAR, CT, photogrammetry as well as multispectral imaging to acquire geometric and material information, which is processed with the help of a hybrid CNN-GAN-Transformer pipeline. The CNN derives structural, textual features, the GAN recreates the geometry that is missing and the Transformer imposes stylistic consistency with the help of knowledge-driven cultural embeddings. The quantitative analyses of three case studies of Roman marble, Chinese terracotta and Indian sandstone sculptures show that the framework is robust with 2530% reduction in Chamfer and Hausdorff distances, mean SSIM = 0.94, and cultural authenticity of above 4.3/5 by panels. Qualitative tests also prove that the restored outputs are both geometrical and culturally faithful. The architectural design enables the implementation of interactive, reversible, and transparent restoration processes to support the implementation of large-scale deployment of the modular architecture in museums, digital repositories, and AR/VR heritage platforms. In addition to performance, the framework focuses on ethical design of AI based on the concepts of human-in-the-loop testing, diversification of dataset, and documentation with provenance in consideration. Findings confirm the importance of AI as a cooperative stakeholder in the preservation of sculptural heritage of humankind, as an integration of computational intelligence and cultural accountability.

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Published

2025-12-28

How to Cite

Singh, S., Srivastav, A., Mahajan, S., Das, D., Goel, P. ., Yamunadevi S, & Sule, B. (2025). AI-BASED RESTORATION OF ANCIENT SCULPTURES. ShodhKosh: Journal of Visual and Performing Arts, 6(5s), 184–196. https://doi.org/10.29121/shodhkosh.v6.i5s.2025.6878