AI-GENERATED VISUAL CONTENT FOR EDUCATIONAL POSTERS

Authors

  • Mr. Sanjay Kumar Jena Assistant Professor, Department of Computer Science and Engineering, Siksha 'O' Anusandhan (Deemed To Be University), Bhubaneswar, Odisha, India
  • Ankit Punia Centre of Research Impact and Outcome, Chitkara University, Rajpura- 140417, Punjab, India
  • Muthukumaran Malarvel Department of Computer Science and Engineering Aarupadai Veedu Institute of Technology, Vinayaka Mission’s Research Foundation (DU), Tamil Nadu, India
  • Ms. Rakhi Jha Assistant Professor, Department of Computer Science and IT, ARKA JAIN University Jamshedpur, Jharkhand, India
  • Dr. Nilesh Anute Associate Professor, Balaji Institute of Management and Human Resource Development, Sri Balaji University, Pune, India
  • Shrikant Shrimant Barkade Department of Chemical Engineering Vishwakarma Institute of Technology, Pune, Maharashtra, 411037, India
  • Gurpreet Kaur Associate Professor, School of Business Management, Noida International University, India

DOI:

https://doi.org/10.29121/shodhkosh.v6.i4s.2025.6842

Keywords:

AI-Generated Posters, Educational Visualization, Generative Design, Diffusion and GAN Models, Visual Learning Aids

Abstract [English]

The study examines how AI-generated visual output can be used to transform the educational poster design process to a more creative, pedagogical, and automated one. As AI products are rapidly adopted in creative education, diffusion models, generative adversarial networks (GANs), and multimodal transformers are beginning to be used more and more to generate visually high-quality, topic-aligned images. The research is done to assess how these systems can ease poster-making among teachers, students and content designers and provide the aesthetic integrity and semantic correctness. Various educational themes and poster templates were collected and trained and tested the AI-based generation pipelines using the data. The AI-based new design is proposed as an automation of the design process based on the architecture combining the modules of prompt engineering, content alignment, and layout synthesis and converting textual or conceptual input into structured visual forms. The quantitative and qualitative analyses were performed to assess the correctness of the concept visualization, graphical balance, and engagement of the learner with the help of the user survey and expert evaluation. In the results, it is found that AI-interactive poster graphics can be hugely helpful in enhancing the learner attention, their visual understanding and retention in comparison with the hand-designed graphics.

References

Bond, M., Buntins, K., Bedenlier, S., Zawacki-Richter, O., and Kerres, M. (2020). Mapping Research in Student Engagement and Educational Technology in Higher Education: A Systematic Evidence Map. International Journal of Educational Technology in Higher Education, 17, Article 2. https://doi.org/10.1186/s41239-019-0176-8

Brisco, R., Hay, L., and Dhami, S. (2023). Exploring the Role of Text-to-Image AI in Concept Generation. Proceedings of the Design Society, 3, 1835–1844. https://doi.org/10.1017/pds.2023.184

Cui, W., Liu, M. J., and Yuan, R. (2025). Exploring the Integration of Generative AI in Advertising Agencies: A Co-Creative Process Model for Human–AI Collaboration. Journal of Advertising Research, 65(2), 167–189. https://doi.org/10.1080/00218499.2024.2445362

Figoli, F. A., Rampino, L., and Mattioli, F. (2022). AI in Design Idea Development: A Workshop on Creativity and Human–AI Collaboration. In Proceedings of DRS2022: Bilbao (Bilbao, Spain, June 25–July 3, 2022). https://doi.org/10.21606/drs.2022.414

Gao, W., Mei, Y., Duh, H., and Zhou, Z. (2025). Envisioning the Incorporation of Generative Artificial Intelligence into Future Product Design Education: Insights from Practitioners, Educators, and Students. The Design Journal, 28(3), 346–366. https://doi.org/10.1080/14606925.2024.2435703

Guo, X., Xiao, Y., Wang, J., and Ji, T. (2023). Rethinking Designer Agency: A Case Study of Co-Creation Between Designers and AI. In Proceedings of IASDR 2023: Life-Changing Design (Milan, Italy, October 9–13, 2023). https://doi.org/10.21606/iasdr.2023.478

Khurma, O. A., Albahti, F., Ali, N., and Bustanji, A. (2024). AI ChatGPT and Student Engagement: Unraveling Dimensions Through Prisma Analysis for Enhanced Learning Experiences. Contemporary Educational Technology, 16, Article ep503. https://doi.org/10.30935/cedtech/14334

Kicklighter, C., Seo, J. H., Andreassen, M., and Bujnoch, E. (2024). Empowering Creativity with Generative AI in Digital Art Education. In ACM SIGGRAPH 2024 Educator’s Forum (1–2). ACM. https://doi.org/10.1145/3641235.3664438

Matthews, B., Shannon, B., and Roxburgh, M. (2023). Destroy All Humans: The Dematerialization of the Designer in an Age of Automation and its Impact on Graphic Design—A Literature Review. International Journal of Art and Design Education, 42(2), 367–383. https://doi.org/10.1111/jade.12460

Qian, Y. (2025). Pedagogical Applications of Generative AI in Higher Education: A Systematic Review of the Field. TechTrends, 69(4), 1105–1120. https://doi.org/10.1007/s11528-025-01100-1

Tang, Y., Ciancia, M., Wang, Z., and Gao, Z. (2024). What’s Next? Exploring Utilization, Challenges, and Future Directions of AI-Generated Image Tools in Graphic Design (arXiv:2406.13436). arXiv.

Vartiainen, H., and Tedre, M. (2023). Using Artificial Intelligence in Craft Education: Crafting with Text-to-Image Generative Models. Digital Creativity, 34(1), 1–21. https://doi.org/10.1080/14626268.2023.2174557

Wang, Y., and Xue, L. (2024). Using AI-Driven Chatbots to Foster Chinese EFL Students’ Academic Engagement: An Intervention Study. Computers in Human Behavior, 159, Article 108353. https://doi.org/10.1016/j.chb.2024.108353

Yang, L., and Zhao, S. (2024). AI-Induced Emotions in L2 Education: Exploring EFL Students’ Perceived Emotions and Regulation Strategies. Computers in Human Behavior, 159, Article 108337. https://doi.org/10.1016/j.chb.2024.108337

Yang, Z., and Shin, J. (2025). The Impact of Generative AI on Art and Design Program Education. The Design Journal, 28(3), 310–326. https://doi.org/10.1080/14606925.2024.2425084

Yuan, L., and Liu, X. (2025). The Effect of Artificial Intelligence Tools on EFL Learners’ Engagement, Enjoyment, and Motivation. Computers in Human Behavior, 162, Article 108474. https://doi.org/10.1016/j.chb.2024.108474

Downloads

Published

2025-12-25

How to Cite

Jena, M. S. K., Punia, A., Malarvel, M., Jha, R., Anute, D. N., Barkade, S. S., & Kaur, G. (2025). AI-GENERATED VISUAL CONTENT FOR EDUCATIONAL POSTERS. ShodhKosh: Journal of Visual and Performing Arts, 6(4s), 370–379. https://doi.org/10.29121/shodhkosh.v6.i4s.2025.6842