EDUTAINMENT THROUGH ACTIVITY: A FRAMEWORK FOR ENHANCING SPEAKING SKILLS IN TERTIARY EDUCATION
DOI:
https://doi.org/10.29121/shodhkosh.v5.i1.2024.2865Keywords:
Edutainment, Motivation, Speaking Skill, Multimedia, Communication, Game Based LearningAbstract [English]
Developing strong speaking skills is crucial for tertiary level students, impacting both academic and professional success. Traditional methods can sometimes feel rigid and fail to capture student engagement. This research proposes a framework for enhancing speaking skills in tertiary education through “Edutainment Through Activity.” This framework integrates elements of entertainment and education, creating a more engaging and effective learning environment. The framework utilizes activity-based learning (ABL) methodologies, promoting active participation and fostering a dynamic classroom atmosphere. Activities within the framework can encompass debates, role-playing simulations, game-based learning, and interactive presentations. By incorporating edutainment elements, such as humor, storytelling, and multimedia, the framework aims to increase student motivation and make practicing speaking skills more enjoyable.
This research investigates the effectiveness of the Edutainment Through Activity framework in enhancing speaking skills amongst tertiary students. It will assess areas like fluency, vocabulary usage, pronunciation, and overall confidence in oral communication. The research aims to provide valuable insights into how to create a more engaging and effective learning experience for developing speaking skills in higher education.
References
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Oxford, R. L. (2011). Teaching and researching language learning strategies. Pearson Education.
Simms, A. (2019). The power of storytelling in language learning. Bloomsbury Publishing.
Weninger, C. (2009). Games for language learning and teaching: Theory and practice. Language Learning & Development, 5(1), 6-34.
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Copyright (c) 2024 M. Subash, Dr. Mary Lowrencia C

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